Craps Terms

Important Craps Terms




Having a craps glossary handy when playing the game online, either in RNG-based or live versions, can be a useful resource to help perfect your gameplay or craps strategy. Knowing all the words to refer to the wagers on the table will ensure that you place the right bets at the right time.

With this information, you can make sure you and don’t accidentally put money on a bet that’s unlikely to pay out. There’s more to knowing the game than just knowing the rules, after all. Without further ado, check out our list of craps terms here! 카지노사이트원


    ace deuce
A roll of 3
    aces
A roll of 2 (each roll of 1 is an ace), see also: Snake Eyes

Big Red
The number 7 or a bet for any 7 to appear
bones
A slang term for the dice
box numbers
The place numbers (4,5,6,8,9,10)
boxcars
A roll of or bet on 12
center field
Nine, often called Center Field Nine
change only
when a player buys into a game specifically with cash, the "only" means no bets are being placed at the time of the buy in. Can also be used when a player colours in. (Dealers will say this out loud so that a player can't take a shot and say he wanted a bet on X.)
Cheque change
Breaking down a chip into smaller denomination chips.
colour up
The process of changing denominations of chips to larger denominations
cold dice
also known as a cold table; an expression used when players are not hitting the established point and sevening out
come out
1. The initial roll of the shooter
2. To roll the dice when no point has been established
crap out
To roll a 2, 3, or 12 on the come out roll. A player betting on the Pass line or Come loses on crap out, but the roll does not lose when a point is established. Don't Pass and Don't Come wins if a 2 or 3 craps is rolled on come out, but ties (pushes) if a 12 is rolled on come out. The shooter may continue rolling after crapping out.
craps
the numbers 2, 3, and/or 12
double pitch
In dice control, when the dice stay on axis which rarely occurs (less than 5% of the rolls), but one turns two faces more than the other. If players set the dice with the same face, such as a hard ways or 3V set, the roll may likely result in a seven.
down
To remove or reduce a bet, players often say "take it down"
easy way
Rolling an even number with any combination other than doubles. Applies to 4, 6, 8, and 10 only.
even money
Any bet that pays out at 1:1.
fever five
A roll of 5, also called five fever
free odds
Simply known as odds, is the odds which can be taken or laid behind the Pass/Come or Don't Pass/Don't Come. These are paid at true odds.
flea
A player who bets at or near table minimum, normally for extended periods of time.
garden
Slang for the field bet
George
A good tipper
hard way
Rolling a 4, 6, 8, 10 with a pair of the same number
hi-lo
a single roll bet for 2 or 12
hi-lo-yo
a single roll bet for 2, 11, or 12
high
A bet on or roll of 12, also see boxcars
hop
A single roll bet for a specific combination of dice to come out. Pays 15:1 for easy ways and 30:1 for hard ways
horn
A divided bet on the 2, 3, 11, 12
horn high
A horn bet with addition units going to a specific number. For example "horn high ace deuce" would generally mean a 5 unit bet with 2 units going on the 3.
hot dice
also known as a hot table; an expression used when players are hitting the established points or rolling for long durations without seven outs
inside numbers
betting on the 5, 6, 8, 9
lay
To bet on a seven to come before a specific point number. Lays are paid at true odds with commission taken.
lay odds
To give odds behind a Don't Pass or Don't Come. Betting against the shooter
Little Joe
Point 4
low
a single roll bet for a 2
mechanic
A shooter who allegedly implements dice control


natural
Rolling a 7 or 11 on the come out roll
Nina
Rolling or betting on a 9


Off
1. The come out roll; when no point has been established
2. To have a bet on the table but not in play. The bet can not be won from or lost when it is Off.
On
1. When a point has been established
2. A bet that is in play (working).
outside numbers
betting on the 4, 5, 9, 10


parley
To parley a bet is to take all the winnings from the previous bet (or up to maximum allowed for bet if winnings exceed maximum) and add it to the next bet.
press
To double a bet, players generally say "press it" when doubling a bet, players can also press an additional one or more units and can increase the bet less than the original bet by saying "press X units"
push
a tie


same bet
To keep the previous winning bet as is. If a player says same bet it does not mean to double the bet, that is referred to as "pressing it"
seven out
A roll of 7 when the point is On. All bets on Pass, Pass Odds, Come, Come Odds, Place bets, Buy bets, hard ways and any single roll bets not for a seven loses. All bets on Don't Pass, Don't Pass Odds, Don't Come, Don't Come Odds, Lay bets and any single roll bets for a seven wins.
snake eyes
A roll of 2
stroker
A player who makes bets overly complicated and/or gives dealers unnecessary additional work


take odds
To bet odds behind a Pass or Come. Betting with the shooter
take down
See down
true odds
The real odds for payout where house edge is 0%


working
A bet which is in play and can be won or lost.
whirl
A five-unit bet that is a combination of a horn and any-seven bet, with the idea that if a seven is rolled the bet is a push, because the money won on the seven is lost on the horn portions of the bet. The combine odds are 26:5 on the 2, 12, 11:5 on the 3, 11, and a push on the 7.
world
See whirl
wrong way bettor
When a person is betting against the shooter on the Don't Pass Line.


yo
A roll or bet on 11 (6-5, 5-6), short for Yo-leven




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